I don’t actually know of anything like this design, tho original Zelda & Metroid are the parents (I clearly don’t understand genetics) of all such games. Open world action-adventure game I’ve got a bit of design for (in my paper sketchpad! Not even on the computer!), it could either be Scheme or Atari 8-bit or whatever. Dungeon crawler with no purpose but it’s cute, was meant to be a ZX SpecNext game but that’s still not shipped after 2 years so… It’s now at like 30% done, but I have some vision for it. I have this at like 60% functionality, map generation’s beautiful, and fuck-all for story, it’s fine, same shipping problems, so much I need to think about if I get it to a playable state. Don’t ask a developer to praise their own software, you know? None of these are amazing but some are nice. Multiple small Scheme programs & games, once I do that ship day I may just make a bunch of binaries. It ballooned past my original tiny roguelike design long ago, but it’s still not that big. Needs at most weeks of work, and then I can take a day and grind out binaries for various platforms (UUUUuuuugh Windows & Linux suck so much to interact with Mac does for different reasons), ship it. You know what would be amazing? A language as technically awesome as Scheme, with Python’s friendly community. I still have to block some people in IRC because they won’t STFU or tolerate anyone Doing Things in Unapproved Manner. Schemers in general are annoying but less annoying than LISPers, so if the LISP community pissed you off, Scheme’s might be 50% less toxic. In case it’s not clear, Chez Scheme and Thunderchez. Scheme for local problems, sysadmin tasks, just general dorking around on the computer: ?, best decision I’ve made in some time.OK, thinking about projects time, what I’ve done with my 3-year summer vacation (extended, 2022 edition).
0 Comments
Leave a Reply. |